Demon's Crystal's plotline is conveyed via a three-paragraph text crawl which proceeds the first level. Undoubtedly, it could have been condensed even further, as four color-coded, but functionally identical Urican Demons defeat the undead across a succession of levels. As proceeding twin-stick shooters like Robotron: 2084, Smash TV, and Geometry Wars have adeptly demonstrated, the genre doesn't need exposition as much as it needs a never-ending caravan of enemies. Undoubtedly, Demon's Crystals has plenty of those.
Demon's Crystals is a twin-stick shooter developed by Byte4Games and StarCruiser Studio. The game was published by Badland Games (Xbox One, Wii U, PS4, Mac, PC, and Linux), and Akaoni Studio (Android). System Requirements PC. Demon Crystal is an unsplicable deadly block item which was added in the Strange Crystals update. When a player breaks a Demon Crystal while equipping a Celestial Lance quickly after another player dies because of the crystal, the player will obtain a Celestial Halo.
After selecting your starting demon, you'll make your way across twenty-seven levels and a trio of boss battles in hopes of halting the encroaching undead. Play takes place across several horror-themed environments, from a graveyard, a castle, as well as a forest. Just don't expect expansive layouts. In order to keep the action tense, the navigational spaces are rather narrow and the choke points are numerous. And while some of the environments can be destroyed and even yield some experience points, they don't change the pathing of each stage.
Some levels require you to kill a specific number of foes before a timer expires. Others need you to collect a certain number of white glowing crystals before advancing. Periodically, you'll have to do both. The former is accomplished by using one of the Switch's sticks to move to the other to shoot, without the need for holding down another button. In execution that means you could play Demon's Crystals for longer play sessions with hand cramps. But undoubtedly, mental fatigue is a factor.
Demon's Crystals Review
Sure, there's variation. Large red power-ups modify your basic rapid-fire weapon into launching multiple streams or even producing a pattern of whirly shot that hits almost everything in front of you. Smaller pick-ups can do things like trigger explosives, return a bit of health, or turn you into giant so you can temporarily trample adversaries. There's even a leveling system, another the only benefit from advancing is more hit points.
Demon's Crystals Game
By the time you reach Demon's Crystals mid-point, you're seen a majority of what the game has to offer. Locations begin to recycle, and while there's the occasional new foe encountered as you progress, far too many opponents are reused. The type of missions (called ‘hordes') don't introduce any variety. Whether your collecting crystals or killing enemies, you'll obey the same strategy. Carefully dodging the incessant barrage of projectiles while firing in the general direction of adversity becomes the route of advancement, and before long it becomes all too routine.
And while it can grow monotonous, there's no disputing Demon's Crystals' technical prowess. Even with a horde of enemies and a plethora of projectiles on-screen, the title's framerate doesn't deviate from a sixty frame-per-second delivery. In handheld mode, some aspects of the user interface can be hard to read on the diminutive 6.2inch screen. But squint, and you'll see exactly how many crystals are required, enemies that need killing, or the endurance of your power-ups. While the soundtrack isn't memorable, it helps establish a quick cadence for the on-screen action.
Although Demon's Crystals performs well, the game lacks longevity. If technical competence is your core criteria, then certainly give the game a go, since the PC port runs flawless on Nintendo's hybrid. But if you're seeking something that exhibits a bit more variation, then titles like Enter the Gungeon, Neurovoider, and The Binding of Isaac: Afterbirth+ should be considered first.
- Demon Realm Crystal: 30%; 15: Extreme Malice! Demon Realm Crystal: 25%; Marbling Drop: 50%; 16: In the Realm of the Gods: Vegeta 17: In the Realm of the Gods: Goku Demon Realm Crystal: 8%; 18: The Ultimate Evil: Broly! Demon Realm Crystal: 30%; Gigantic Ki Blast: 50%; 19: A Truly Hellish Transformation Demon Realm Crystal: 30%; Brainwash Attack: 50%.
- Demon's Crystals is a frenetic twin stick shooter where you guide the Urican demons through countless hazards in order to restore peace to the world. A variety of weapons and power-ups will help you defeat the massive enemy hordes.
- 'Demon's Crystals is a frenetic twin stick shooter where you guide the Urican demons through countless hazards in order to restore peace to the world. A variety of weapons and power-ups will help you defeat the massive enemy hordes.
Demon's Crystals was played on the Switch with review code provided by the publisher. Mirror download link.
Review Overview
Controls - 85%
Content - 55%
Performance - 85%
Summary : Demon's Crystals looks good and performs even better. But a basic leveling system, recycled environments, and little incentive for progression means you should probably wait for a steep discount.
Demon Will Crystal Cluster | |
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Mod | Blood Magic |
Type | Solid block |
The Demon Will Crystal Cluster is a device added by Blood Magic for Minecraft 1.8.9 and above. It is used for growing Demon Will Crystals by draining Aura in the chunk from a Demon Crucible. Prior to 1.12.2, a default Raw Will Aura has a 90% chance of creating a new Demon Will Crystal Cluster inside a Demon Crystallizer, and will not appear with any other Aura Type. Only Raw Aura can be used to grow the cluster to 7 crystals. The cluster can be placed on any direction of most blocks, or inside a Demon Crystallizer.
in 1.12.2, the Demon Crucible will ALWAYS produce a Demon Will Crystal Cluster. To get any other kind of cluster, the ritual 'Resonance of the Faceted Crystal'.
A Demon Will Crystal Cluster can be broken with a pickaxe, yielding one Demon Will Crystal per crystal. A single crystal can also be harvested by right clicking with an empty hand while holding a Tartaric Gem with over 1024 Raw Will total across gems. Right clicking will not remove the last crystal in the cluster.
Recipe[edit | edit source]
Note: Requires minimum 1200 Raw Will and will drain 100 Raw Will on crafting.
v·d·eBlood Magic |
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